Race Around India: Keeping Children Active Beyond the Digital Divide

Keeping Children Active Beyond the Digital Divide

During the pandemic, many children lost access to schools, playgrounds and regular physical education. Digital programmes helped some children stay active, but not every household had access to stable internet, devices or adult support.

To address this gap, Sportz Village Foundation, supported by DXC Technology, piloted Race Around India—an offline, non-digital physical education intervention that helped children engage in structured physical activity safely from home.

The programme was implemented across Tamil Nadu and Bangalore and was designed as a team-based race that combined movement, learning and friendly competition.

An Offline Way to Keep Children Moving

Race Around India was created to make physical activity accessible even when children could not participate in digital learning programmes.Children participated from home by completing activities such as sprinting, running, skipping, cycling, climbing stairs, spot jogging, jumping jacks and push-ups.

The programme used a simple game format where teams competed against each other by completing activities and earning points.

How the Race Worked

The pilot included five competing groups, with each group consisting of approximately 32 to 40 children.The programme ran for around 10 weeks, or approximately 2 to 2.5 months. During this period, each child completed an average of 60 activities.

The race was designed around ten city stages. Teams began their journey in Bangalore, travelled through major Indian cities and returned to Bangalore at the end of the race.

The cities included:

  • Bangalore
  • Chennai
  • Thiruvananthapuram
  • Mumbai
  • Ahmedabad
  • New Delhi
  • Lucknow
  • Guwahati
  • Kolkata
  • Hyderabad

Team-Based Learning and Competition

Children were divided into four teams:

  • Team Green
  • Team Yellow
  • Team Blue
  • Team Red

Each child received a workbook linked to their team colour.

The workbook included:

  • City-race activity points and activity charts
  • Trivia about each city’s culture, language, food, geography and history

The aim was for every team member to participate. The team that completed the race first, after all members had completed their activities, was declared the winner.

Activities Children Could Perform at Home

The programme used activities that children could perform within or around their homes and communities.

These included:

  • Sprinting
  • Running
  • Spot jogging
  • Skipping
  • Climbing stairs
  • Cycling
  • Jumping jacks
  • Push-ups
  • Playing a team sport at home with friends

This format made the programme flexible, practical and accessible for children with different levels of space, equipment and support.

Outcomes of Race Around India

Full Participation

The programme recorded 100% participation among children who took part in the race.

Improved Physical Fitness

The activities were designed to help children strengthen key fitness areas:

  • Lower body strength
  • Upper body strength
  • Flexibility
  • Anaerobic capacity
  • Aerobic capacity
  • Abdominal strength

Social-Emotional Development

Race Around India gave children opportunities to practise important social-emotional skills.

Children learned to:

  • Be team players
  • Encourage teammates to participate
  • Work alongside both girls and boys in the same team
  • Use creativity to adapt activities using household items
  • Explore new activities, including cycling, especially for girls

The programme also built in gender-sensitive practices, including appointing female witnesses for female participants.

Learning Through Play

Beyond physical activity, Race Around India introduced children to India’s geography, cultural diversity, languages and historical context through its city-based workbook.

The programme showed that learning and physical education can continue even without digital access, when activities are designed to be inclusive, engaging and easy to use at home.

Stories from the Field

Sports Excellence
Student Journey
Young Athletes

Balamurugan: The Unstoppable Journey of an Emerging Football Star

From a young student with a passion for football to a high-performance trainee supported by Sportz Village Foundation, LatentView Analytics and India Khelo Football, Balamurugan’s journey shows what the right opportunity can unlock.
Girls & Women
Programme Impact
Students

Empowering Women in Sports: Understanding the Barriers Girls Face

A data-led case study that identified the social barriers preventing girls from participating in sport and outlined practical opportunities to create more inclusive sporting environments.
Education
Case Study
Students

How Structured Sports Improved Student in a Government School

A structured sports curriculum introduced in a government school in Bengaluru improved attendance and contributed to stronger behaviour, attention span and peer relationships among children.
Research & Policy
Research & Report
Students

How Sports Participation Supports the Sustainable Development Goals

A study of HCL Foundation’s Sport for Change initiative explores how active participation in sport is associated with stronger health, education and gender-equality outcomes among students in Lucknow and Noida.
Digital Innovation
Programme Impact
Students

Digital Intervention to Get Government School Children Active During the Pandemic

Supported by Bata India, Sportz Village Foundation used a self-directed and gamified digital platform to keep children from government schools active during the pandemic.
Inclusion
Community Initiative
Students

Sportz Village Foundation: Giving Every Child an Equal Opportunity

Sportz Village Foundation uses structured sports education to improve children’s health, education, confidence and access to opportunity.
Digital Innovation
Programme Impact
Students

Keeping Children Active Through the Digital Program

A six-week digital physical education pilot helped children from government schools in Tamil Nadu stay active and engaged during the COVID-19 lockdown.
Health & Wellbeing
Research & Report
Schools

2nd Annual Health Survey for Public Schools

Sportz Village Foundation’s 2nd Annual Health Survey highlights major fitness concerns among children in public schools, while underlining the importance of continuous, structured sports education.
Health & Wellbeing
Research & Report
Schools

Annual Health Survey 2019–2020: Public Schools

Sportz Village Foundation’s Annual Health Survey highlights important fitness and health challenges among children in public schools, while showing the value of structured sports education.
Education
Policy & Thought Leadership
Schools

National Education Policy 2020: Playing to Win

A look at how play and physical activity can be used as a pedagogical tool to support the educational outcomes envisioned under the National Education Policy 2020.
Education
Case Study
Schools

Ashok Leyland – Road To School

Ashok Leyland’s Road To School initiative uses structured sport to strengthen learning, health and holistic development for children in government schools across Tamil Nadu.
Girls & Women
Student Journey
Students

Roopa Chauhan Blitzes Through Barriers

From discovering Kabaddi through Sport For Change to competing at state and national levels, Roopa’s journey shows how sport can create brighter opportunities for young girls.
Inclusion
Programme Impact
Communities

Sport For Change – Project Udaan

A Sport For Change initiative by Chambal Fertilisers and Chemicals Limited and Sportz Village Foundation, positively impacting over 2,800 children and youth across 26 educational institutions in Kota and Baran.
Digital Innovation
Policy & Thought Leadership
Students

Keeping Children Active During COVID-19 Lockdown

A Sportz Village Foundation position paper on ensuring children continue to access physical activity, sport and wellbeing support during and after COVID-19 lockdowns.
Sports Excellence
Programme Impact
Young Athletes

Identifying and Developing Young Sports Talent Through HCL Foundation Schools

A structured talent identification and coaching programme that helped young athletes from HCL Foundation schools progress from fitness assessment to competitive performance.
Girls & Women
Programme Impact
Girls & Women

PADKAR: Empowering Women Through Self-Defense Training

A large-scale self-defense programme that equipped more than 2.77 lakh women and girls across Gujarat with practical skills, confidence and mental strength.
Inclusion
Case Study
Communities

Strengthening Decathlon’s Community Outreach Programme

An impact evaluation study that helped Decathlon strengthen its employee-volunteer-led school sports programme.
Education
Programme Impact
Students

Learning Through Play: Nurturing Problem Solvers of the Future

Learning Through Play uses structured, activity-based learning to help children build computational thinking, problem-solving and 21st-century skills.
Education
Case Study
Schools

Ashok Leyland Sports for Change Case Study

Through the Sports for Change programme, Ashok Leyland and Sportz Village Foundation brought structured sports learning to 150 government schools in Tamil Nadu.
Digital Innovation
Programme Impact
Students

75% of Children Were Engaged in Sportz Village Foundation’s Digital Program

A 10-week digital engagement program helped children from government schools in Tamil Nadu stay physically and emotionally active during the COVID-related outbreak.
Girls & Women
Student Journey
Students

How Sarita chose Kabaddi to raid into brighter life opportunities

Sarita, a 16-year-old young student from GIC Vikas Niketan Lucknow wants to become a sports trainer and teach other children what she learnt from the sport.

Get the Complete Report

Explore the data, stories and evidence behind a year of impact through sport. Fill the form and get the report.